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Industry · 2 specialisations

Media & Entertainment Software Development Services

Platforms That Bring Content to Audiences Everywhere.

We build streaming platforms, publishing systems, audience apps, and monetisation tools for broadcasters, publishers, and content creators, delivering great content experiences across mobile, web, and TV.

  • DRM, HLS and DASH delivery experience
  • Stripe, app store billing and Google Ad Manager integration
  • Senior-only engineering team

Plan your media & entertainment project

Tell us what you want to build. A senior engineer, not a sales script, replies within one business day.

What's your budget range?

Your idea is protected. NDA available on request.

Trusted by teams building what's next

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OVERVIEW

Software shaped around how media & entertainment really works.

Media businesses now serve audiences across phones, browsers, connected TVs and smart speakers, and each channel has its own playback rules, store policies and monetisation constraints. Content that is slow to load, hard to find or interrupted by failures is abandoned within seconds, and catalogue size makes discovery harder rather than easier. The technology behind the content has become as important to audience growth as the content itself.

As a media and entertainment software development company, we build the systems that sit between content and audience: video and audio streaming platforms, newsroom and publishing CMS, audience apps for mobile and TV, and the subscription, advertising and analytics tooling that turns attention into revenue. Every build starts from the content workflow, the rights that apply to it and the devices your audience actually uses.

Delivery is engineered to standards. We work with HLS, DASH and CMAF packaging, Widevine, FairPlay and PlayReady DRM, SCTE-35 ad markers and server-side ad insertion, and the content APIs of CMS platforms such as Sanity, Contentful, WordPress and Strapi. Subscription and payment flows run through Stripe, Apple In-App Purchase, Google Play Billing and regional gateways such as Razorpay and Network International.

Privacy and accessibility are treated as product requirements rather than legal afterthoughts. Consent management supports GDPR, CCPA and the IAB TCF framework, children's content follows COPPA and age-appropriate design rules, and players, captions and navigation are built to WCAG 2.2 AA. The result is custom media software that reaches every screen, protects the rights holder and gives the business a clear view of what its audience values.

Why media & entertainment teams build with Creuto

Every screen from one platform

iOS, Android, web, Android TV, Apple TV, Fire TV, Roku and smart TV apps built on shared APIs, design systems and entitlement logic, so a new channel is a release rather than a rebuild.

Rights and content protection

Multi-DRM with Widevine, FairPlay and PlayReady, geo and device entitlements, watermarking and licence windows that match the rights your content team has actually negotiated.

Monetisation that flexes

Subscriptions, metered paywalls, pay-per-view, ad-supported tiers and bundles run from one entitlement model, with app store billing, Stripe and regional gateways behind it.

Discovery and personalisation

Search, editorial curation and recommendation models that surface the right content for each viewer or reader, with controls for editors and clear measurement of impact.

Audience and content analytics

Playback quality, engagement, retention, conversion and content performance in dashboards that editorial, product and commercial teams can act on daily.

Accessibility and compliance built in

Captions, audio description, keyboard and screen-reader support, consent management and children's safeguards designed into the product from the first sprint.

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Products delivered

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Years of engineering

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Client satisfaction

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Industries served

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Countries with live products

WHAT WE BUILD

Media & Entertainment software solutions we build.

Each one designed with your teams, integrated with the systems you already run, and engineered to scale.

SECTORS

Media & Entertainment sectors we build software for

Each specialist area has its own page with solutions, features, compliance and FAQs.

We also work with

  • Broadcasters
  • Streaming Services
  • News Publishers
  • Magazines
  • Music & Audio
  • Film & Production Studios
  • Content Creators
TYPES OF SOLUTIONS

Types of media & entertainment apps and software we develop.

The product categories media & entertainment organisations most often ask us to build, from focused mobile apps to multi-tenant platforms.

  1. 01

    OTT and video streaming platforms

    Live and on-demand video with adaptive playback, multi-DRM, subscriptions and apps for mobile, web and connected TV.

  2. 02

    News and digital publishing platforms

    Headless CMS, editorial workflows, fast article pages, breaking news apps and metered paywalls for publishers.

  3. 03

    Music, audio and podcast apps

    Catalogue, streaming, offline listening, playlists, hosting, RSS distribution and listener analytics.

  4. 04

    Connected TV and smart TV apps

    Android TV, Apple TV, Fire TV, Roku, Samsung Tizen and LG webOS apps with remote-friendly navigation and deep links.

  5. 05

    Subscription and paywall systems

    Entitlements, plans, trials, bundles, dunning and app store billing reconciliation shared across every channel.

  6. 06

    Ad-supported and FAST platforms

    Linear channel scheduling, SCTE-35 markers, server-side ad insertion and ad server integration for free ad-supported TV.

  7. 07

    Content management and media asset systems

    Ingest, transcoding, metadata, rights, versioning and distribution workflows for studios and broadcasters.

  8. 08

    Creator and fan platforms

    Creator profiles, memberships, tipping, exclusive content and payouts with moderation and tax-ready reporting.

  9. 09

    Recommendation and personalisation engines

    Behavioural and content-based models, editorial overrides and experimentation tooling for feeds and rails.

  10. 10

    Media analytics and audience data platforms

    Playback quality, engagement, churn and content ROI dashboards built on event pipelines and a governed warehouse.

KEY FEATURES

Must-have features of a media & entertainment platform we build in.

Grouped by who uses them. Every feature below is one we have shipped to production, not a wishlist.

/01

Audience app

What viewers, readers and listeners use on every device.

  • Sign-in, profiles and household management
  • Browse, search and personalised rails
  • Adaptive playback with offline downloads
  • Captions, audio tracks and audio description
  • Continue watching and cross-device sync
  • Subscriptions, trials and in-app purchase
  • Push, email and in-app notifications
  • Casting, AirPlay and TV deep links
/02

Content and editorial tools

For the people who make and schedule the content.

  • Ingest, transcoding and packaging pipelines
  • Metadata, artwork and localisation management
  • Rights, windows and territory rules
  • Editorial curation and scheduling
  • Live event and linear channel control
  • Ad break and sponsorship markers
  • Preview, QC and publishing approvals
  • Multi-brand and multi-region catalogues
/03

Admin and commercial console

Run the business behind the content.

  • Plans, pricing, promotions and bundles
  • Entitlements and device management
  • Ad inventory and campaign reporting
  • Customer support and account tools
  • Playback quality and incident dashboards
  • Consent, privacy and data requests
  • Partner and revenue-share reporting
  • Experimentation and feature flags
CHALLENGES WE SOLVE

What holds media & entertainment teams back.

The problems we most often help media & entertainment organisations solve, and design every engagement around.

  1. 01

    Audience fragmentation

    Content has to work on phones, browsers, connected TVs and audio devices, each with different players, store rules and performance characteristics, without separate codebases for every screen.

  2. 02

    Monetisation pressure

    Subscriptions, advertising, pay-per-view and partnerships all need to coexist in one entitlement model, and the balance between reach and revenue changes by market and by title.

  3. 03

    Content discovery

    Large catalogues and archives bury good content. Search, curation and recommendations have to be fast, explainable and controllable by editorial teams rather than a black box.

  4. 04

    Rights and protection

    Licensing windows, territories, device limits and DRM obligations must be enforced accurately, and a breach can mean losing content partners as well as revenue.

  5. 05

    Privacy, consent and safety rules

    GDPR, CCPA, COPPA, IAB TCF, online safety laws and app store policies all shape how audiences are tracked, advertised to and protected, and the rules differ by market.

SELECTED WORK

Products we have shipped. Results we can point to.

Real products designed and engineered by Creuto end to end, with the operational depth media & entertainment projects demand.

Smart Venue Booking & Event Management Platform
/01 · Event Booking

Smart Venue Booking & Event Management Platform

A mobile-first platform enabling users to discover, compare, and book venues and vendors for weddings, birthdays, and private events — all from a single app, built and delivered by Creuto end to end.

8–12

Vendors Per Event (Unified)

1

App to Plan Everything

0

Phone Calls Needed to Book

View Case Study
Edverise — AI-Native Software Company Discovery Platform
/02 · AI / B2B Marketplace

Edverise — AI-Native Software Company Discovery Platform

An AI-native platform for software company discovery and verified reputation — engineered end to end by Creuto with Claude and OpenAI.

~200K

Listings Seeded Before Launch

2

Independent Ownership-Verification Paths

2

AI Providers in Production

View Case Study
Smart Beauty & Wellness Appointment App – MakeMyLook
/03 · Finance / Analytics

Smart Beauty & Wellness Appointment App – MakeMyLook

A full-stack beauty marketplace consumer mobile app, vendor dashboard, and super admin panel designed and delivered by Creuto from scratch.

200+

Vendors Onboarded

40%

Drop-offs Reduced

16 wk

Time to Market

View Case Study
COMPLIANCE AND SECURITY

Compliance and security, designed in.

The media & entertainment standards we build against and the controls behind them. Your compliance team keeps ownership; we make the software easy to certify.

Media regulations we build for

  • GDPR and UK GDPR (EU and UK)
  • CCPA and US state privacy laws
  • COPPA and children's design codes
  • DMCA notice and takedown processes
  • EU DSA and UK Online Safety Act for user content
  • EU AVMSD and UK VOD accessibility rules
  • India IT Rules 2021 for OTT and publishers
  • UAE Media Council and Saudi GCAM licensing conditions

Streaming and advertising standards

  • HLS, DASH and CMAF packaging
  • Widevine, FairPlay and PlayReady DRM
  • Common Encryption (CENC)
  • SCTE-35 and SCTE-224 ad signalling
  • VAST and VMAP ad tags
  • IAB TCF v2.2 consent strings
  • App Store and Google Play billing policies

Security controls

  • Token-based entitlement and signed URLs
  • Geo-blocking and concurrency limits
  • Forensic and visible watermarking
  • Encryption in transit and at rest
  • Secrets management and key rotation
  • Penetration testing before launch

Accessibility and platform quality

  • WCAG 2.2 AA interfaces and players
  • Closed captions in WebVTT and IMSC
  • Audio description tracks
  • Core Web Vitals performance budgets
  • Peak-event load testing
  • 24/7 monitoring and alerting
INTEGRATIONS

Media & Entertainment integrations we connect.

The platforms, standards and third-party services a product in this sector usually has to talk to. If yours is not listed, it is almost certainly something we have connected before.

/01Video, audio and delivery

  • AWS Media Services
  • Mux
  • Bitmovin
  • Brightcove
  • Wowza
  • Vimeo OTT
  • JW Player

/02Content and editorial

  • Sanity
  • Contentful
  • Strapi
  • WordPress
  • Arc XP
  • Gracenote metadata
  • Getty and Reuters feeds

/03Monetisation and advertising

  • Stripe
  • Apple In-App Purchase
  • Google Play Billing
  • Razorpay
  • Network International
  • Google Ad Manager
  • Piano and Zephr

/04Engagement and analytics

  • Chartbeat
  • Mixpanel
  • GA4
  • Braze
  • OneSignal
  • Algolia
  • Conviva and Mux Data
WHY CREUTO

Why choose Creuto as your media & entertainment software development company

The reasons clients in this sector give when they recommend us, not the ones we would pick ourselves.

Either we build it exceptional, or we don't.

The standard every media & entertainment product leaves our studio with.

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Products delivered

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Years of engineering

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Client satisfaction

Start a conversation
  1. /01

    We understand the content workflow

    Discovery is run with people who know ingest, rights, scheduling and newsroom pressure, so the system fits how your teams already work.

  2. /02

    Streaming standards are a core skill

    HLS, DASH, CMAF, multi-DRM and ad insertion are things we build regularly, including on the TV platforms most agencies avoid.

  3. /03

    Monetisation designed, not bolted on

    Entitlements, billing reconciliation and ad decisioning are part of the architecture, so new plans and markets do not mean rework.

  4. /04

    Compliance you can evidence

    Consent, children's safeguards, accessibility and takedown processes come with documentation your legal and platform partners will accept.

  5. /05

    A long-term product partner

    Monitoring, store updates, device OS changes and a measured roadmap keep the platform improving after launch.

BENEFITS

Benefits of custom media & entertainment software over off-the-shelf tools.

What organisations in this sector gain when the software is built around their workflows rather than the other way around.

  1. 01

    Reach on every screen

    One platform serving mobile, web and TV grows the addressable audience without multiplying engineering teams.

  2. 02

    Revenue model flexibility

    Subscriptions, ads, pay-per-view and bundles can be introduced or changed by market without re-engineering the product.

  3. 03

    Higher engagement and retention

    Fast playback, personalised discovery and timely notifications keep audiences coming back and reduce churn.

  4. 04

    Lower delivery cost per view

    Efficient encoding, caching and CDN strategy keep infrastructure cost proportional to audience rather than ahead of it.

  5. 05

    Protected content partnerships

    Accurate rights enforcement and DRM keep licensors confident and content deals renewable.

  6. 06

    Decisions backed by data

    Editorial, product and commercial teams share one view of what content earns attention and revenue.

HOW WE WORK

Our media & entertainment software development process.

Transparent, sprint-based and built around decisions you can see. You know what ships, when, and why at every step.

Start Your Project
  1. 01

    Content and audience discovery

    We map content types, rights, audience devices and revenue models with editorial, product and commercial leads, and agree the metrics the platform exists to move.

  2. 02

    Architecture and compliance plan

    Delivery pipeline, DRM, entitlement model, consent approach, hosting regions and the privacy and safety rules in scope are documented before design begins.

  3. 03

    Experience design and device validation

    Prototypes are tested on real phones, browsers and TV remotes, with captions, accessibility and low-bandwidth playback checked rather than assumed.

  4. 04

    Agile engineering

    Two-week sprints with working apps on real devices, built early against sandbox billing, ad server and CMS environments.

  5. 05

    Integration, QA and hardening

    Device matrix testing, DRM and playback conformance, ad insertion checks, peak-event load testing and a penetration test before launch.

  6. 06

    Launch and audience growth

    Staged release by platform or market, store submission support, monitoring, experimentation and a roadmap driven by engagement and revenue data.

TECHNOLOGY STACK

Technology stack for media & entertainment software development.

Chosen per project for longevity, hiring depth and fit with your existing systems, never by fashion.

/01Mobile and TV

  • Swift
  • SwiftUI
  • Kotlin
  • Jetpack Compose
  • Flutter
  • React Native
  • Android TV
  • tvOS
  • Roku

/02Web and backend

  • React
  • Next.js
  • TypeScript
  • Node.js
  • NestJS
  • Python
  • Go
  • GraphQL
  • REST

/03Streaming and media

  • HLS
  • DASH
  • CMAF
  • FFmpeg
  • AWS Elemental
  • Mux
  • Shaka Player
  • hls.js
  • WebRTC

/04Data

  • PostgreSQL
  • MongoDB
  • Redis
  • Elasticsearch
  • Kafka
  • BigQuery
  • ClickHouse

/05Cloud and DevOps

  • AWS
  • Google Cloud
  • Azure
  • Docker
  • Kubernetes
  • Terraform
  • GitHub Actions
  • Datadog

/06AI

  • Claude
  • OpenAI
  • Whisper
  • LangChain
  • PyTorch
  • pgvector
  • Pinecone

/07Security and identity

  • OAuth 2.0
  • OpenID Connect
  • Auth0
  • Keycloak
  • AWS KMS
  • Vault

AI IN MEDIA & ENTERTAINMENT

AI that helps audiences find what they will love.

We apply AI where it improves discovery, cuts production effort or protects the platform: recommendations, automated captions and translation, metadata enrichment and content moderation, always with editorial control and clear measurement.

Explore our AI engineering
  • Personalised recommendations and rails
  • Automated transcription, captions and translation
  • Metadata tagging and highlight generation
  • Semantic search across catalogues and archives
  • Churn prediction and retention offers
  • Content moderation for comments and uploads
TRENDS

Trends shaping media & entertainment software right now.

The shifts we design for so a product launched this year is still the right product in three.

  1. 01

    FAST and hybrid monetisation

    Free ad-supported streaming channels and ad-supported subscription tiers are now standard, requiring platforms to run subscription and ad logic together.

  2. 02

    AI across the content lifecycle

    Transcription, translation, captioning, metadata tagging and highlight generation are moving into production, with editorial review as the control.

  3. 03

    Direct audience relationships

    Publishers and broadcasters are investing in first-party data, registration and subscriptions as third-party cookies and platform referrals decline.

  4. 04

    Tighter online safety and privacy rules

    The EU DSA, UK Online Safety Act and children's design codes make moderation, age assurance and consent engineering mandatory for any service with user content.

  5. 05

    Accessibility as a legal requirement

    The European Accessibility Act and VOD accessibility rules make captions, audio description and WCAG conformance a compliance matter rather than a nice to have.

  6. 06

    Connected TV as the primary screen

    Audiences increasingly watch on TV apps, so remote-first navigation, voice search and platform-specific store rules shape product decisions.

COST AND TIMELINE

How much does media & entertainment software development cost?

There is no honest single number. Scope, integrations and compliance drive the budget, so we price against a written scope after discovery. The factors below are what move it.

  1. 01

    Platforms in scope

    Mobile and web alone is a smaller build than adding Android TV, Apple TV, Roku and smart TV apps, each with its own certification.

  2. 02

    Live versus on-demand

    Live events, linear channels and low-latency delivery need more infrastructure, monitoring and testing than a VOD catalogue.

  3. 03

    DRM and rights complexity

    Multi-DRM, territory windows, device limits and watermarking add licensing, integration and QA effort.

  4. 04

    Monetisation models

    Each of subscriptions, ads, pay-per-view and bundles brings its own integrations, reconciliation and reporting.

  5. 05

    Content migration

    Moving archives, metadata and URLs from legacy systems safely is a project sized by volume and data quality.

  6. 06

    Personalisation and AI

    Recommendation models, experimentation and AI-generated metadata add data engineering and evaluation work.

EngagementTypical scopeTimeline
Validation MVPOne audience app, VOD or article catalogue, basic CMS, one payment or subscription flow, analytics foundations.10 to 14 weeks
Production platformMobile, web and one TV platform, DRM, subscriptions and ads, editorial tools, admin console, monitoring.4 to 7 months
Enterprise or multi-brandLive and linear delivery, all TV platforms, multi-market monetisation, archive migration, personalisation and AI.8 to 14 months, phased
BUSINESS MODELS

How media & entertainment products make money.

Revenue models we have built billing, reporting and growth loops for. Most products combine two or three.

  1. 01

    Subscriptions (SVOD and memberships)

    Monthly and annual plans, tiers with and without ads, family and bundle options billed through app stores and the web.

  2. 02

    Advertising (AVOD and FAST)

    Pre-roll, mid-roll and display inventory sold directly or programmatically, with server-side insertion for TV.

  3. 03

    Transactional and pay-per-view

    Rentals, purchases and live event tickets for premium or time-limited content.

  4. 04

    Licensing and syndication

    Content and data licensed to other platforms, with usage reporting and revenue share.

  5. 05

    Creator and fan revenue

    Memberships, tipping and exclusive content with platform commission on creator earnings.

HOW WE DELIVER

Services behind our media & entertainment work

The engineering disciplines every project in this sector draws on. Each has its own page with process, stack and FAQs.

TESTIMONIALS

Don't take our word for it.

Founders and product leaders on what it is like to build with Creuto.

“What impressed us most about Creuto was their deep understanding of both design and product thinking.”

Creuto's app led to increased user engagement and product adherence. Customers interacted with the brand daily, creating stronger and more consistent wellness habits. The team was smooth, structured, and highly responsive. They maintained clear communication and delivered items on time.

NR

Namrata Reddy

CEO, Bloomally

Read on Clutch

More client voices

/01 of 06

on Clutch
FAQ

Frequently Asked Questions

Straight answers about media & entertainment software projects. If yours is not here, ask us directly.

Ask our media & entertainment team

It depends on the platforms in scope, whether you need live as well as on-demand delivery, the DRM and rights rules, the monetisation models and how much content has to be migrated. A validation MVP is a materially smaller investment than a multi-brand streaming platform. After a short discovery we provide a fixed-scope proposal with a clear breakdown rather than a single headline figure.

A validation MVP with one audience app, a content catalogue and a subscription flow typically takes 10 to 14 weeks. A production platform with mobile, web, one TV platform, DRM and ads usually takes four to seven months. Enterprise or multi-brand platforms with live delivery and archive migration are delivered in phases over eight to fourteen months.

We build consent management that supports GDPR, CCPA and IAB TCF v2.2, keep audience data in the regions your obligations require, and apply COPPA and age-appropriate design rules wherever children may use the service. For platforms with user uploads or comments we add the notice, takedown and reporting processes the EU DSA, UK Online Safety Act and DMCA expect.

Yes. We integrate with video platforms such as Mux, Brightcove, JW Player and AWS Elemental, CMS platforms including Sanity, Contentful, WordPress and Arc XP, ad servers such as Google Ad Manager, and billing through Stripe, Apple In-App Purchase and Google Play Billing. Where a legacy system has limited APIs we build middleware around it.

Media app development covers the audience-facing apps on phones, browsers and TVs. Media software development is broader: it includes the ingest and transcoding pipelines, CMS, rights and entitlement services, billing, ad decisioning and analytics behind those apps. Most clients need both, and we design them as one platform so a change to plans or rights applies everywhere.

Yes. We build for Android TV, Apple TV, Fire TV, Roku, Samsung Tizen and LG webOS, with remote-first navigation, voice search, deep links and the certification each store requires. Shared APIs and entitlement logic mean a TV app behaves the same way as your mobile and web apps.

Yes. We build metered, freemium and hard paywalls with registration walls, trials, bundles and dunning, either custom or on platforms such as Piano and Zephr. Entitlements are shared across web and apps, and paywall rules can be tested and tuned without a release.

Yes. We design live delivery with redundant encoding, multi-CDN distribution, autoscaling entitlement and payment services and real-time monitoring, then load-test against the audience you expect for your biggest event before it happens.

LET'S BUILD

Planning a media & entertainment product? Let's scope it together.

Tell us what you are building. We will help you scope it, design it, and ship it, with a senior team accountable end to end.

  • Reply within one business day
  • NDA on request
  • Senior engineers only
  • Fixed scope, no surprises